Notes
Short-form writing, build logs, and field notes.
- LampLighter

LampLighter is a small game project I’ve been tinkering with in plain HTML, CSS, and JavaScript. It’s an isometric canvas game with no build tooling and no heavy framework overhead, which is part of the appeal. Right now it lives in a good place for a young project: simple enough to move quickly, but developed enough to start pushing back and revealing what kind of game it wants to be.
- CycleCount Kit: Mobile Passes, Scaling Lessons, and pallet.js

A CycleCount Kit build log on recent mobile first UI refinement passes, lessons about scaling small tools, and what pallet.js has taught me about managing complexity.
- My blitz game vs Eric Rosen (with PGN + video)
I played a casual 5+0 blitz game on Lichess against IM Eric Rosen. Eric played with circle pieces in a self-imposed visual handicap, turning our game into a weirdly fun “guess the piece” challenge.
- Hello From SSH!

First note written over SSH from my phone. Not because it's fancy, but because it's simple and I like it.
- CycleCount Kit
CycleCount Kit (CCK) is my running collection of the little tools I keep wishing I had on shift, built out as I learn and refine my workflow. It’s where I turn real warehouse problems, like labels, barcodes, and pallet layouts, into simple utilities I can use and improve over time.
- YouTube embed checks
Fixture note for standalone YouTube embeds in Markdown.
- Yosemite Summer 2025

Waking up early,
to go build something fleeting.
No cairn in the world. - Tag normalization check
Quick check for normalized tag output during the build.
- Build Log: Skeleton
Scaffolding the static site pipeline and laying down the template stack.
- Hello World
Hello from pmicka.com — the first note in a minimal notes archive.